[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] issue in OES_vertex_array_object conformance test

+1 - as a web developer I want all of these APIs to behave the same way cross browser and don't see a reason for any difference. IDL implementation differences shouldn't be exposed to developers.

On Thu, Jun 27, 2013 at 9:54 AM, Boris Zbarsky <bzbarsky@mit.edu> wrote:

On 6/27/13 11:35 AM, Kenneth Russell wrote:
I'm sure that changing that behavior would have a
huge compatibility impact

That seems unlikely, given that other UAs do in fact throw for not enough arguments.

which is why the WebGL WG decided some time
ago not to test calls with wrong numbers of arguments, or corner cases
in method overloading, in the conformance suite.

I believe this is the wrong decision if you actually want to ensure interoperability...


You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
unsubscribe public_webgl