Public WebGL Archives: (date view) June 2013

Thread Index

June 04, 13

   [Public WebGL] Updates to video conformance tests Kenneth Russell
   [Public WebGL] WebGL spec needs clarification around extensions and context lost / restored events Gregg Tavares

June 05, 13

   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Benoit Jacob
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Florian Bösch
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Benoit Jacob
   [Public WebGL] Interest in promoting to draft, and implementing, WEBGL_dynamic_texture Benoit Jacob
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Gregg Tavares
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Benoit Jacob
   Re: [Public WebGL] Interest in promoting to draft, and implementing, WEBGL_dynamic_texture Mark Callow
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Jeff Gilbert
   Re: [Public WebGL] Interest in promoting to draft, and implementing, WEBGL_dynamic_texture Benoit Jacob
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Gregg Tavares

June 06, 13

   Re: [Public WebGL] Interest in promoting to draft, and implementing, WEBGL_dynamic_texture Gregg Tavares
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Kenneth Russell
   Re: [Public WebGL] WebGL spec needs clarification around extensions and context lost / restored events Kenneth Russell
   [Public WebGL] ArrayBufferView -> ArrayBuffer.isView Kenneth Russell
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Mark Callow
   Re: [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Kenneth Russell

June 07, 13

   [Public WebGL] Updating the Spec W.R.T. preserveDrawingBuffer = false Gregg Tavares

June 10, 13

   Re: [Public WebGL] Updating the Spec W.R.T. preserveDrawingBuffer = false Kenneth Russell
   Re: [Public WebGL] Updating the Spec W.R.T. preserveDrawingBuffer = false Jeff Gilbert
   Re: [Public WebGL] Updating the Spec W.R.T. preserveDrawingBuffer = false Mark Callow
   Re: [Public WebGL] Updating the Spec W.R.T. preserveDrawingBuffer = false Gregg Tavares
   Re: [Public WebGL] Updating the Spec W.R.T. preserveDrawingBuffer = false Gregg Tavares

June 11, 13

   Re: [Public WebGL] Updating the Spec W.R.T. preserveDrawingBuffer = false Bill Baxter

June 14, 13

   [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Gregg Tavares
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Brandon Jones
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Gregg Tavares
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Jeff Gilbert
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Kenneth Russell

June 17, 13

   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Zhenyao Mo
   Re: [Public WebGL] WebGL Capture Bill Baxter

June 18, 13

   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Kirill Prazdnikov
   [Public WebGL] Possibility of not writing gl_Position is not addressed by WebGL spec Olli Etuaho
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Gregg Tavares
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Gregg Tavares
   Re: [Public WebGL] Possibility of not writing gl_Position is not addressed by WebGL spec Zhenyao Mo
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Fabrice Robinet
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Zhenyao Mo
   Re: [Public WebGL] Possibility of not writing gl_Position is not addressed by WebGL spec Kenneth Russell
   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Gregg Tavares
   Re: [Public WebGL] Possibility of not writing gl_Position is not addressed by WebGL spec Zhenyao Mo

June 19, 13

   RE: [Public WebGL] Possibility of not writing gl_Position is not addressed by WebGL spec Olli Etuaho
   Re: [Public WebGL] Possibility of not writing gl_Position is not addressed by WebGL spec Colin Mackenzie
   Re: [Public WebGL] Possibility of not writing gl_Position is not addressed by WebGL spec Gregg Tavares
   [Public WebGL] Call for demos: SIGGRAPH 2013 WebGL BOF Kenneth Russell

June 21, 13

   [Public WebGL] Fwd: Shared Resources revisited Gregg Tavares

June 22, 13

   Re: [Public WebGL] Fwd: Shared Resources revisited Vangelis Kokkevis
   Re: [Public WebGL] Fwd: Shared Resources revisited Benoit Jacob

June 24, 13

   RE: [Public WebGL] Fwd: Shared Resources revisited Chris Endicott
   Re: [Public WebGL] Fwd: Shared Resources revisited Ben Vanik
   Re: [Public WebGL] Fwd: Shared Resources revisited Benoit Jacob
   RE: [Public WebGL] Fwd: Shared Resources revisited Chris Endicott
   Re: [Public WebGL] Fwd: Shared Resources revisited Brandon Jones

June 25, 13

   RE: [Public WebGL] Fwd: Shared Resources revisited Chris Endicott
   Re: [Public WebGL] Fwd: Shared Resources revisited Conor Dickinson
   Re: [Public WebGL] Fwd: Shared Resources revisited Vladimir Vukicevic
   Re: [Public WebGL] Fwd: Shared Resources revisited Mark Callow

June 26, 13

   RE: [Public WebGL] Fwd: Shared Resources revisited Chris Endicott
   [Public WebGL] issue in OES_vertex_array_object conformance test Guillaume Abadie
   Re: [Public WebGL] Updating the Spec W.R.T. preserveDrawingBuffer = false Kenneth Russell

June 27, 13

   Re: [Public WebGL] issue in OES_vertex_array_object conformance test Kenneth Russell
   Re: [Public WebGL] issue in OES_vertex_array_object conformance test Benoit Jacob
   [Public WebGL] Typed array spec update on endianness Kenneth Russell
   Re: [Public WebGL] issue in OES_vertex_array_object conformance test Kenneth Russell
   Re: [Public WebGL] issue in OES_vertex_array_object conformance test Boris Zbarsky
   Re: [Public WebGL] issue in OES_vertex_array_object conformance test Ben Vanik
   Re: [Public WebGL] issue in OES_vertex_array_object conformance test Kenneth Russell
   Re: [Public WebGL] Typed array spec update on endianness Mark Callow