Public WebGL Archives: (date view) May 2013

Thread Index

May 01, 13

   [Public WebGL] 2013 Web3D Conference - Early registration ends May 6, 2013 Anita Havele
   Re: [Public WebGL] Moving WebGL_shared_resources to draft Gregg Tavares

May 02, 13

   Re: [Public WebGL] Moving WebGL_shared_resources to draft Gregg Tavares
   Re: [Public WebGL] Moving WebGL_shared_resources to draft Kenneth Russell
   Re: [Public WebGL] Moving WebGL_shared_resources to draft Kenneth Russell

May 04, 13

   [Public WebGL] SIMD in the browser John Davis

May 05, 13

   [Public WebGL] RE: 2013 Web3D Conference - Early registration ends TOMORROW May 6, 2013 Anita Havele

May 06, 13

   Re: [Public WebGL] SIMD in the browser Kenneth Russell

May 07, 13

   [Public WebGL] OES_vertex_array_object IDL inconsistent with WebGL: args and retvals should be nullable Benoit Jacob

May 08, 13

   [Public WebGL] RE: 2013 Web3D Conference - Early registration Extended to Friday 10 May 2013 Anita Havele
   Re: [Public WebGL] OES_vertex_array_object IDL inconsistent with WebGL: args and retvals should be nullable Kenneth Russell
   Re: [Public WebGL] OES_vertex_array_object IDL inconsistent with WebGL: args and retvals should be nullable Benoit Jacob
   Re: [Public WebGL] OES_vertex_array_object IDL inconsistent with WebGL: args and retvals should be nullable Benoit Jacob

May 14, 13

   [Public WebGL] OES_element_index_uint is now available in Firefox Nightly Jon Buckley
   Re: [Public WebGL] OES_element_index_uint is now available in Firefox Nightly Kenneth Russell
   Re: [Public WebGL] OES_element_index_uint is now available in Firefox Nightly Jon Buckley

May 15, 13

   [Public WebGL] A way to control MIP and ANISO Kirill Prazdnikov
   Re: [Public WebGL] A way to control MIP and ANISO Kirill Prazdnikov
   Re: [Public WebGL] A way to control MIP and ANISO Won Chun
   [Public WebGL] Spec updates Kenneth Russell

May 16, 13

   [Public WebGL] Web3D 2013 Conference Announces its Keynote Speaker - Ricardo Cabello ( Mr.doob ) Anita Havele

May 20, 13

   [Public WebGL] Web3D 2013 Conference Showcase - CALL FOR DEMOS! Anita Havele

May 28, 13

   [Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!! Gregg Tavares