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Re: [Public WebGL] Textures and mip-mapping question

On Sun, Apr 21, 2013 at 8:20 PM, Mark Callow <callow.mark@artspark.co.jp> wrote:

Florian focused on NPOT issues and missed the more fundamental issue.
Did not. Re-read specification quotes, all relevant sections related to filtering, pyramid completeness and POT are quoted.