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Re: [Public WebGL] For review: ANGLE_timer_query extension
No. This stupid, and I won't condone it. You're just hiding a handle, that could conveniently be used, behind an obsucre and unnessesary mechanism forcing everybody to write glue code for nothing. Just so you can have a cumbersome and standards incompatible API no OpenGL programmer who's read the ARB spec understands. No, just no. I won't have it. It's stupid. FFS. just drop it.