[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Did Chrome Just Break WebGL?



Do you mean MSAA? FSAA is always doable by just doubling the drawingbuffer size for the same canvas size.

-Jeff

----- Original Message -----
From: "Tony Parisi" <tparisi@gmail.com>
To: "Brandon Jones" <bajones@google.com>
Cc: "public webgl" <public_webgl@khronos.org>
Sent: Wednesday, April 10, 2013 11:43:01 AM
Subject: Re: [Public WebGL] Did Chrome Just Break WebGL?



Nice! Thanks Brandon. 

It appears that I still need to switch on the flag Override software rendering list in order to get the FSAA working. Is that just temporary? 




On Wed, Apr 10, 2013 at 11:34 AM, Brandon Jones < bajones@google.com > wrote: 



The latest OSX Chrome stable (26.0.1410.65), which was released today, fixes the WebGL context creation issue. Apologies again for the inconvenience! 


--Brandon Jones 




On Tue, Apr 9, 2013 at 8:35 PM, Tony Parisi < tparisi@gmail.com > wrote: 






Running Version 26.0.1410.63 - I can't seem to run any WebGL that used to work... 

Funny timing! lol 


-- 


Tony Parisi tparisi@gmail.com 
CTO at Large 415.902.8002 
Skype auradeluxe 
Follow me on Twitter! http://twitter.com/auradeluxe 
Read my blog at http://www.tonyparisi.com/ 
Learn WebGL http://learningwebgl.com/ 


Read my book! WebGL, Up and Running 
http://shop.oreilly.com/product/0636920024729.do 
http://www.amazon.com/dp/144932357X 





-- 


Tony Parisi tparisi@gmail.com 
CTO at Large 415.902.8002 
Skype auradeluxe 
Follow me on Twitter! http://twitter.com/auradeluxe 
Read my blog at http://www.tonyparisi.com/ 
Learn WebGL http://learningwebgl.com/ 


Read my book! WebGL, Up and Running 
http://shop.oreilly.com/product/0636920024729.do 
http://www.amazon.com/dp/144932357X 


-----------------------------------------------------------
You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
unsubscribe public_webgl
-----------------------------------------------------------