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Re: [Public WebGL] Did Chrome Just Break WebGL?



Nice! Thanks Brandon.

It appears that I still need to switch on the flag Override software rendering list in order to get the FSAA working. Is that just temporary?


On Wed, Apr 10, 2013 at 11:34 AM, Brandon Jones <bajones@google.com> wrote:
The latest OSX Chrome stable (26.0.1410.65), which was released today, fixes the WebGL context creation issue. Apologies again for the inconvenience!

--Brandon Jones


On Tue, Apr 9, 2013 at 8:35 PM, Tony Parisi <tparisi@gmail.com> wrote:
Running Version 26.0.1410.63 - I can't seem to run any WebGL that used to work...

Funny timing! lol

--
Tony Parisi                             tparisi@gmail.com
CTO at Large                         415.902.8002
Skype                                     auradeluxe
Follow me on Twitter!             http://twitter.com/auradeluxe
Read my blog at                     http://www.tonyparisi.com/
Learn WebGL                         http://learningwebgl.com/




--
Tony Parisi                             tparisi@gmail.com
CTO at Large                         415.902.8002
Skype                                     auradeluxe
Follow me on Twitter!             http://twitter.com/auradeluxe
Read my blog at                     http://www.tonyparisi.com/
Learn WebGL                         http://learningwebgl.com/

Read my book! WebGL, Up and Running
http://shop.oreilly.com/product/0636920024729.do
http://www.amazon.com/dp/144932357X