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Re: [Public WebGL] For review: ANGLE_timer_query extension

Let me rephrase: you should reuse queries. If you care about performance, you should be pooling just about everything that's expensive to create. Anything that's a non-js object is expensive - like webgl objects.

On Wed, Apr 3, 2013 at 2:06 PM, Florian Bösch <pyalot@gmail.com> wrote:
On Wed, Apr 3, 2013 at 10:57 PM, Ben Vanik <benvanik@google.com> wrote:
You can reuse queries.
Yeah, but should we, or is creating/deleting queries imbdued with some special magic not to kick in GC overhead?