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Re: [Public WebGL] For review: ANGLE_timer_query extension



I was wondering if beginQueryANGLE and endQueryANGLE are needed, seems
like queryCounterANGLE alone can cover all use cases?

Regards
-- Remi

On 4/2/13 4:33 PM, "Kenneth Russell" <kbr@google.com> wrote:

>
>The MapsGL team has requested for some time that the ANGLE_timer_query
>extension be exposed to WebGL. The primary use case is to allow tools
>to be written which identify performance problems in WebGL
>applications.
>
>Please review the proposal and send comments to the list:
>
>http://www.khronos.org/registry/webgl/extensions/proposals/ANGLE_timer_que
>ry/
>
>Note that the planned upgrade of WebGL to the OpenGL ES 3.0 API will
>pull the query functions into the core. This extension becomes much
>smaller when applied to that API version.
>
>Thanks,
>
>-Ken
>
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