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Re: [Public WebGL] Matrix objects in JavaScript



On Thu, Mar 21, 2013 at 5:43 PM, Benoit Jacob <bjacob@mozilla.com> wrote:
So the overhead of DOM API calls will be at least significant for matrix inversion and definitely dominant for the cheaper operations.
I don't see how adding optimized methods for bulk math operations would have to live in the DOM, that seems like trying to shoot yourself in the foot mythbusters bending pipe style.