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Re: [Public WebGL] Antialiasing being disabled on some Mac OS hardware

On 01/12/2012, at 5:02 AM, Kenneth Russell <kbr@google.com> wrote:

>> http://bugreporter.apple.com/
>> If antialiasing is important to you please file a report there. Maybe Ken
>> could share the bug ids that he filed on this? That way any new bugs could
>> reference them which helps them get screened faster.
> Brandon filed all of the bugs:
> Radar 12557679: Corruption of OpenGL Multisample Renderbuffers with
> NVIDIA chipsets
> Radar 12639357: Multisample Renderbuffer issue on Intel
> Radar 12752351: Corruption of OpenGL Multisample Renderbuffers with AMD chipsets

Thanks Ken. I knew the ids but didn't want to share them without your ok.

And many many thanks to Brandon for diagnosing this issue and his excellent
test cases.


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