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Re: [Public WebGL] CORS and resource provider awareness



On Tue, Oct 30, 2012 at 8:37 PM, Kenneth Russell <kbr@google.com> wrote:
> The timing restriction patch that I intended to refer to was Adobe's
> contribution to the ANGLE project (http://cs.chromium.org , search for
> SH_TIMING_RESTRICTIONS) which prevents control flow decisions from
> being made based on values fetched from textures. I believe that this
> would defend against the side-channel timing attack which forced the
> WebGL spec to disallow the use of cross-origin media.
I do do code that makes control flow decisions based on values fetched
from textures. Thank you for breaking my code.

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