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[Public WebGL] Re: s3tc compression and UNPACK_FLIP_Y_WEBGL



Note that generating mipmaps is also impossible for compressed textures, chickens out with this bug: GL_INVALID_OPERATION : glGenerateMipmaps: Can not generate mips

On Sun, Sep 9, 2012 at 11:35 PM, Florian Bösch <pyalot@gmail.com> wrote:
I'm toying around with compression and I noticed that gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true) has no effect on s3tc compressed textures.

Not sure if fixed in newer chrome releases, a bug, or a feature. Any insight?