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Re: [Public WebGL] ATC texture size computation



Googled "atc format reverse engineered"

Found:
http://www.guildsoftware.com/papers/2012.Converting.DXTC.to.ATC.pdf


On Fri, Sep 7, 2012 at 11:57 AM, Florian Bösch <pyalot@gmail.com> wrote:
On Fri, Sep 7, 2012 at 8:54 PM, Steve Baker <steve@sjbaker.org> wrote:
Requiring that vendors supply (and maintain for let's say, 5 years) a
zero-cost, cross-platform (Linux/Windows/OSX) library to write into their
format really ought to be a minimum requirement for any acceptance as an
extension.
Nah, the community can do the work if you let us. I understand that maintaining cross platform software can be a hassle. But the specification of the format would help.