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Re: [Public WebGL] MAX_VERTEX_UNIFORM_VECTORS



Yes: nothing specific is said about that in the WebGL spec, so by default it uses the OpenGL ES 2.0 spec's minimum value.

Benoit


What is the minimum value of GL_ MAX_VERTEX_UNIFORM_VECTORS in webgl? Is it as low as 128 as per the GLES 2.0 spec?