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Re: [Public WebGL] OpenGL ES 3.0 announced



On Tue, Aug 7, 2012 at 12:12 AM, Ashley Gullen <ashley@scirra.com> wrote:
Are there any plans for a WebGL spec based on the updated OpenGL ES 3.0?
Also can we start introducing extensions to bridge the expected gap to WebGL 2.0 based on OpenGL ES 3.0 such as multi render targets and draw instanced?