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Re: [Public WebGL] Moving WebGL Khronos related stuff to GitHub

On Wed, Jul 25, 2012 at 4:25 AM, Mark Callow <callow_mark@hicorp.co.jp> wrote:
creating yet another account.
You'll only need an account if you want to submit pull requests or push changes. If you just clone/read you can do that without an account. The process of submitting patches with git and/or github is much, much improved.