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Re: [Public WebGL] move anisotropic filtering from draft to official

On Fri, Jul 20, 2012 at 9:52 AM, Kenneth Russell <[email protected]> wrote:
I'm not 100% sure how much public information is available about the
specifics of Khronos ratification, but suffice it to say that it
provides benefits for implementers of the specifications.

Very cryptic. So Khronos ratification is a process that has two outcomes (ratified or rejected). The extension specification/semantics matter directly to WebGL developers i.e. the public. What impact does have:

- A Khronos ratification of an extension for the public?
- A Khronos rejection to ratify an extension for the public?