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Re: [Public WebGL] move anisotropic filtering from draft to official

On Fri, Jul 20, 2012 at 12:23 AM, Florian Bösch <pyalot@gmail.com> wrote:
> On Fri, Jul 20, 2012 at 4:25 AM, Kenneth Russell <kbr@google.com> wrote
>> EXT_texture_filter_anisotropic has been moved to "community approved".
> \o/
>> Note there are no Khronos ratified WebGL extensions yet. Hopefully
>> we'll fix this in the near future.
> What is the practical meaning of Khronos ratified?

I'm not 100% sure how much public information is available about the
specifics of Khronos ratification, but suffice it to say that it
provides benefits for implementers of the specifications.


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