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Re: [Public WebGL] move anisotropic filtering from draft to official

On Fri, Jul 20, 2012 at 4:25 AM, Kenneth Russell <[email protected]> wrote
EXT_texture_filter_anisotropic has been moved to "community approved".

Note there are no Khronos ratified WebGL extensions yet. Hopefully
we'll fix this in the near future.
What is the practical meaning of Khronos ratified?