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Re: [Public WebGL] move anisotropic filtering from draft to official
On Fri, Jul 20, 2012 at 4:25 AM, Kenneth Russell <[email protected]> wrote
EXT_texture_filter_anisotropic has been moved to "community approved".
\o/
Note there are no Khronos ratified WebGL extensions yet. Hopefully
we'll fix this in the near future.
What is the practical meaning of Khronos ratified?