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Re: [Public WebGL] move anisotropic filtering from draft to official



Understood.

-Ken


On Wed, Jul 18, 2012 at 6:37 AM, Benoit Jacob <bjacob@mozilla.com> wrote:
> Clarification: what I do care about specifically, is the removal of the vendor prefix. I do not care speficically about whether this is achieved by moving to "official status" or to some other new status such as "community approved".
>
> Cheers,
> Benoit
>
> ----- Original Message -----
>>
>> I completely agree to move anisotropic filtering to official status.
>>
>> Benoit
>>
>> ----- Original Message -----
>> >
>> > Sorry for the delay. I think it should be fine to move this
>> > extension
>> > out of draft status. Other opinions? Any objections?
>> >
>> > Separately, it looks like it's necessary to slightly change the
>> > wording on the WebGL extension registry to distinguish "community
>> > approved" WebGL extensions from those which have been officially
>> > ratified by Khronos (none to date). I've filed
>> > http://www.khronos.org/bugzilla/show_bug.cgi?id=678 to track this.
>> >
>> > -Ken
>> >
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