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Re: [Public WebGL] move anisotropic filtering from draft to official
On Wed, Jul 18, 2012 at 1:48 AM, Kenneth Russell <email@example.com> wrote:
Separately, it looks like it's necessary to slightly change the
wording on the WebGL extension registry to distinguish "community
approved" WebGL extensions from those which have been officially
ratified by Khronos (none to date). I've filed
http://www.khronos.org/bugzilla/show_bug.cgi?id=678 to track this.
Hmmmmmmmm, so the idea of "approving" an extension means that vendors can now implement it unprefixed. I presume this logic to persist meaning that:
Proposal: no vendor may expose the extension to the public
Draft: extension may be exposed to the public with a vendor prefix
Community Approved: extension can now be offered without vendor prefix
Khronos Ratified: ???