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Re: [Public WebGL] Silverlight 3D



On Wed, Jul 11, 2012 at 10:48 PM, Chris Marrin <cmarrin@apple.com> wrote:
Can we please not turn this forum into a flamefest for a) bashing technologies that are not WebGL, and b) bashing some company's products?
And one other thing, your company earned a 2k macbook sales to that incident, because by damn, if the only way to make sure not to freeze macbooks is to test on them, then I'm gonna have one. And if WebGL but just ran on an iPad, I'd buy one too to test.