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Re: [Public WebGL] WEBGL_dynamic_texture extension proposal

On 06/07/2012 13:01, John Bauman wrote:

Presumably canvases (and many image elements) will be in RGB, so won't implementations have to recompile shaders anyway?

I realized this just a few minutes before I saw your message. We may have to make this extension video only unless we can figure out a better way.