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Re: [Public WebGL] Recently fixed bug in ANGLE glUniformMatrix

On 30/05/2012 20:55, Benoit Jacob wrote:
Are you sure that is a ANGLE bug and not a Firefox bug? Because we fixed a very similar bug recently in Mozilla code.

Yes, I'm sure. I first hit this problem with a C application using ANGLE directly.

The conformance test for uniform arrays of length 1 is
Glad to here there is a conformance test.