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Re: [Public WebGL] WebGLSL Media Type Proposal

HTML <script> blocks are the wrong place to be downloading GLSL scripts,
because it won't work for WebGL scripts executing in a worker.  We
should encourage people to use a forwards-compatible mechanism (XHR) to
download scripts, rather than fleshing out a mechanism that won't be
compatible with future features.

XHR is acceptable, but since local WebGL programs are a very real usage scenario, XHR will need to be modified to allow local files under certain conditions. Is it realistic to ask everyone to do this?


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