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[Public WebGL] Proposal: adjust tolerances of two GLSL function tests in 1.0.1



I would like to propose increasing the tolerances of
glsl-function-cos.html and glsl-function-smoothstep-gentype.html in
the 1.0.1 conformance suite per
https://www.khronos.org/bugzilla/show_bug.cgi?id=627 . This will allow
these tests to pass on NVIDIA's Tegra 3 hardware.

Note that these tolerances have been determined heuristically, and it
has been expected that they may need to be adjusted as the conformance
suite is run on more true OpenGL ES 2.0 hardware.

Are there any objections to making this change?

Thanks,

-Ken

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