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[Public WebGL] Re: Chrome for android
The cheap google tablet in July is what peaks my interest.
On Friday, April 13, 2012, Giles Thomas wrote:
On 13 April 2012 14:26, Florian Bösch <email@example.com>
The user-agents that could be identified as chrome is actually 0 for android for webgl. But there's a few that look like safari (probably built-in browsers that use a safari looking user-agent string for compatibility).
On my Galaxy S2, Firefox supports WebGL but Chrome does not.
All the best,