[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] WebGL Stats



On Mon, Apr 9, 2012 at 9:43 AM, stephen white <steve@adam.com.au> wrote:
It could be worth tracking who can run WebGL but not in hardware for situations like when textures aren't powers of 2 and other edge conditions.
I agree, unfortunately browsers don't tell you in JS weather they run in hardware or software mode.