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Re: [Public WebGL] Should WebGLContextAttributes be a callback interface?

Cameron McCormack:
Would a DOM object be able to create and return its own objects that
implement callback interfaces?

Boris Zbarsky:
I'm not sure what you mean.  For one thing, it's not really quite
defined what it means to "implement a callback interface"...

Any JS non-platform object can serve as a callback interface object. So perhaps with

  callback interface A {
    attribute long x;
    attribute long y;
    void f();

  interface B {
    A g();

calling B.g() could return a new JS native object with "x", "y" and "f" properties.

The same question arises with callback functions.  If you defined

  callback SomeCallback = void ();

  interface C {
    attribute SomeCallback handler;

should C.handler be allowed to return a Function object that script didn't create? Maybe.

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