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[Public WebGL] Standalone IDL has FloatArray where it probably means Float32Array

Subject says it all. The IDL in the spec itself is fine, but https://www.khronos.org/registry/webgl/specs/latest/webgl.idl has a bunch of FloatArray where the spec itself has Float32Array.

I wonder whether it would make any sense to generate the standalone IDL via a script that runs on the main spec's HTML or something... It looks like right now it's completely manually edited, right?


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