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Re: [Public WebGL] proposal draft for EXT_texture_filter_anisotropic
On Sun, Apr 1, 2012 at 6:48 PM, Benoit Jacob <email@example.com>
Here is the sentence that I added:
"When a draft extension moves to official status, any existing implementation should immediately remove support for the vendor-prefixed extension name."
This is incorrect. Immediately removing the prefix would break all existing content that depends on it. Vendor prefixes should be left in place, as an alias for the non-prefixed one; if existing content using the prefix goes away (which may or may not ever happen), then the prefixed name can be removed. Nothing at all is gained by removing vendor prefixes for things like interface names and extensions, so there's no hurry to remove them.