[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Public WebGL] bindFrameBuffer doesn't seem to define behavior when target is not a FRAMEBUFFER

All it says is:

  Bind the given WebGLFramebuffer object to the given binding point
  (target), which must be FRAMEBUFFER.

What should happen when target is not a FRAMEBUFFER? An exception? (If so which one?) Silently doing nothing?

This needs to be defined...


You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
unsubscribe public_webgl