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Re: [Public WebGL] The state of MRTs

On Tue, Mar 20, 2012 at 14:32, Paul Lewis <paul@aerotwist.com> wrote:
> So I was wondering what the state of play is regarding multiple render
> targets. I understand that they're in the 1.0 specification, but due to lack
> of ubiquitous hardware support (as in the case of mobile) it's not
> implemented anywhere.

Are they?
We do only expose COLOR_ATTACHMENT0 (as in ES 2.0), or are you
thinking about another technique?


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