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Re: [Public WebGL] Angle
On Mon, Mar 12, 2012 at 10:37 AM, Kornmann, Ralf <email@example.com>
WARP requires DX11.
DX11 requires Vista SP1.
AFAIK, WARP also only implements the DX10/11 API; ANGLE uses DX9, so it would have to be heavily rewritten to be able to take advantage of WARP even when it's available.