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Re: [Public WebGL] Depth Texture Extension

Fantastic. Thanks Daniel for pushing through the OES_depth_texture
changes. Florian, I've committed your changes (thanks) and they'll
show up shortly.


On Thu, Mar 1, 2012 at 2:13 AM, Florian Bösch <pyalot@gmail.com> wrote:
> On Thu, Mar 1, 2012 at 5:25 AM, Daniel Koch <daniel@transgaming.com> wrote:
>> The OES_depth_texture specification (at
>> http://www.khronos.org/registry/gles/extensions/OES/OES_depth_texture.txt)
>> has been updated to reflect these changes.
>> As such, the WEBGL_depth_texture proposal can be changed back to
>> OES_depth_texture.
> Patch attached. Exchanged the WEBGL prefix for this extension with the OES
> prefix, and removed the addendum so it now mirrors without modification.
> Patch is attached for the old file location
> (extensions/proposals/WEBGL_depth_texture). Please rename that to
> extensions/proposals/OES_depth_texture after patch application (svn can't
> deal with file moves)

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