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Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter

a = new Uint8Array([1,2,3])
b = a.subarray(1, 2)
console.log(a.length, b.length, a[1], b[0])

On Wed, Jan 11, 2012 at 9:47 PM, Chananya Freiman
<spectralcanine@gmail.com> wrote:
> Creating a second view like you showed doesn't work, it copies the whole
> buffer.
> Try the following code:
> var buf = new Uint8Array(100);
> var buf2 = new Uint8Array(buf, 20, 40);
> console.log(buf);
> console.log(buf2);
> It might work if I use actual ArrayBuffers, but for that I will have to
> change my whole code.

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