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Re: [Public WebGL] WEBKIT_ extensions

On 01/11/11 01:41 PM, Adrienne Walker wrote:
El día 31 de octubre de 2011 14:53, Benoit Jacob<bjacob@mozilla.com> escribió:

In the case of WEBKIT_lose_context, since it is so simple and useful for all browsers, I would really like it to become WEBGL_lose_context. Does anybody object to that and what steps need to be taken to make that happen?

There was some previous discussion about this here: http://www.khronos.org/webgl/public-mailing-list/archives/1012/threads.html#00092

At the time, there were reservations about adding the WEBGL tag
without more general approval or ratification from Khronos.

Thanks, I didn't remember this conversation. Since it seems to have been such a large debate, for now we will just rename it to MOZ_lose_context on our side until consensus for WEBGL_lose_context happens.

Can I go ahead and add MOZ_lose_context to the registry?

I disagree with the arguments that WEBGL_lose_context is not needed as it could be implemented in pure JavaScript. A big focus at the moment is to get Web developers to care about contextlost/contextrestored events. It would help if we could just point them to a WEBGL_lose_context extension to test their app's behavior in all supporting browsers, rather than having to use a shim for all WebGL entry points.



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