[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Could Flash run OpenGL ES 2.0 shaders?

> The only conclusion I can draw from this contradictory language is > that JebGL is hardware accelerated only in Safari on Mac; the other > versions use software rendering, presumably written in Java which I > expect will be slow.

Just to clarify, JebGL (like JOGL) runs hardware accelerated on all platforms (excluding the use of things like Mesa on Linux).
You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
unsubscribe public_webgl