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Re: [Public WebGL] Updated WebGL spec with bounds checking info

On Jun 8, 2011, at 5:58 PM, Kenneth Russell wrote:

> ...OK, I've updated the section on out-of-range array accesses,
> incorporated some wording on array indexing expressions into the
> section on supported GLSL constructs, and removed the separate section
> on dynamic indexing of arrays.
> Please review.

Looks good...


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