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Re: [Public WebGL] Typed Array setter for partial arrays (and typed array performance)

On Apr 28, 2011, at 5:06 PM, Kenneth Russell wrote:

> On Wed, Apr 27, 2011 at 10:48 AM, Chris Marrin <cmarrin@apple.com> wrote:
>> On Apr 21, 2011, at 4:12 PM, Kenneth Russell wrote:
>>> ...
>>> As part of the planned Typed Array API changes to support efficient
>>> communication with web workers, the plan is to add convenience methods
>>> to copy ArrayBuffers and possibly sub-portions of them. I think we
>>> should invest our time in moving those changes forward.
>> Why is it necessary to have functions to copy ArrayBuffers. Isn't the copy constructor in the TypedArrays sufficient?
> That's a fair point. During one of the face-to-face meetings with
> Mozilla it seemed that if we used transfer-of-ownership for
> ArrayBuffers sent via postMessage, then we had to make it easy to copy
> them. You're right, though, that the slice() operation can be easily
> implemented in pure JavaScript, with the only cost the creation of two
> temporary Uint8Arrays.
> Should we just get rid of it and provide non-normative text showing
> how it could be implemented?

That seems better to me. Less is more...


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