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Re: [Public WebGL] WebGL on FF4/WinXP

Why so low on Windows 7? I would have expected Windows 7 systems to have GPUs, integrated or not, fully capable of running WebGL.



On 30/03/2011 23:16, Benoit Jacob wrote:
Confirmed; here are some statistics that might be of interest to this mailing list:

OS WebGL success rate
Windows XP 21 %
Windows 2003 38 %
Windows Vista 24 %
Windows 7 58 %
Mac 80 %
Linux 40 %

From http://blog.mozilla.com/bjacob/2011/03/28/do-users-actually-get-hardware-acceleration/


Thanks, Mark -- I was curious whether FF4 deactivates WebGL on certain operating systems. Per https://wiki.mozilla.org/Blocklisting/Blocked_Graphics_Drivers, apparently it does for Mac OS X 10.5 and below.

On Wed, Mar 30, 2011 at 1:04 AM, Mark Callow <callow_mark@hicorp.co.jp> wrote:

None of the browser vendors blacklist WebGL, except perhaps Microsoft.  :-) What the vendors do blacklist are various GPUs and driver versions.

Just as with Chrome, FF4 blacklists older Intel integrated graphics chips such as the one in my notebook computer. Those will be found almost entirely in systems running Windows XP. This is most likely the cause of the reports. On my desktop Windows XP system with an NVIDIA GPU, FF4 runs WebGL just fine.

I am sure that Vangelis can tell you all this.



On 30/03/2011 13:33, Arthur Blume wrote:
Hi Mozilla folks -- is WebGL blacklisted in Firefox 4 on WinXP? We just launched Google Body v2 and are getting a lot of reports that it's not initializing.


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