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Re: [Public WebGL] Resources for various WebGL error cases
On Tue, Mar 29, 2011 at 9:43 AM, Shy Shalom <email@example.com>
Just a quick notice, At the moment it seems that http://get.webgl.org/
I uploaded a fix for both of these issues. It should be live in a few hours.
On 29 March 2011 18:06, Gregg Tavares (wrk) <firstname.lastname@example.org>
On Tue, Mar 29, 2011 at 4:17 AM, Arthur Blume <email@example.com>
The next version of Google Body will have a separate feedback page for each of these cases:
 Browser supports WebGL, but the user had a problem using Body anyway. We expect people to visit this page if (say) WebGL crashed their system.
 Browser doesn't support WebGL, but the user thinks it should. E.g., we tell them "try downloading Chrome 10, Firefox 4, etc." and the user thinks they already have one of those browsers.
 Browser supports WebGL but initialization failed.
Uploaded a fix for that page. Should go live in a few hours.