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[Public WebGL] Re: broken link
- To: public_webgl@khronos.org
- Subject: [Public WebGL] Re: broken link
- From: Alberto La Rocca <a71104@gmail.com>
- Date: Tue, 8 Mar 2011 16:18:44 +0100
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Moreover I think that on this page:
http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation
the initial notice should be updated; the current one says:
"WebGL is currently under development, and is supported in the latest
builds of several browsers. Here are instructions on how to obtain a
copy of a browser supporting the provisional WebGL specification. As
the specification nears completion, expect that browsers will have
this functionality built in to their latest releases, and not require
any manual steps to enable it."
the specification has actually reached completion a few days ago with
version 1.0, although I guess many other revision will be developed.
In addition, most recent browser versions (GC9+, FF4b8+, WebKit) have
WebGL already enabled by default and do not require manual steps in
order to enable it.
Bye again :)
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