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Re: [Public WebGL] Volume Textures

It doesn't seem that hard to simulate a volume texture using a large
2D texture.  Am I wrong?


On Sun, Mar 6, 2011 at 4:57 PM, John Davis <jdavis@pcprogramming.com> wrote:
> Are any webgl implementations adding volume textures as an extension?  This
> is pretty key for those of us needing fast 3D noise.
> Any updates on VTL in Angle?
> JD

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