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Re: [Public WebGL] WebKit 20-50% slower than Chrome/Minefield using large Float32Array Arrays



At 9:47 AM -0800 2/24/11, Kenneth Russell wrote:
>Is that with or without rendering?

Without rendering.

>Would it be possible for you to turn your simulation into a headless
>benchmark that reports e.g. operations per second?

Sure when I have time.

Can you describe more what you want.


Pull requests accepted ;-)
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