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Re: [Public WebGL] Texture lookup in vertex shader
On 18.01.2011 20:27, Vangelis Kokkevis wrote:
ANGLE doesn't yet support vertex texture lookup but it's high on the
list of feature requests and we're looking into implementing it soon.
VTL is available in Chrome 9 for non-windows platforms as long as the
underlying GL drivers support it.
Vangelis
IMHO there are two a little different options: ANGLE and "shader
validation". So can I use shader validation (for security reasons) and
VTL together? (but I can check it easy myself :)
Evgeny
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