Thanks to Lars Nyland
(NVIDIA) I've got 400 Gflops in N-Body simulations after
replacing 4096x1 textures by 64x64 ones. 20 times speedup! http://www.ibiblio.org/e-notes/webgl/gpu/n-toy.html It is similar to the CAL based simulations and performance may be twiced by the loop-unrolling technique. N-Body is an amazing but a little special application. |