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[Public WebGL] 400 Gflops in your home PC!

Thanks to Lars Nyland (NVIDIA) I've got 400 Gflops in N-Body simulations after replacing 4096x1 textures by 64x64 ones. 20 times speedup!
It is similar to the CAL based simulations and performance may be twiced by the loop-unrolling technique. N-Body is an amazing but a little special application.