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[Public WebGL] OES_standard_derivatives



I was curious what the status of this extension was, or if it would
even be an extension (and not just built in as part of the spec -
which would be preferable).

I've got some free cycles and some things I want to build that rely on
this - if no one else is working on it, I'd love to contribute!

--
Ben Vanik
http://www.noxa.org
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