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Re: [Public WebGL] OpenGL drivers in Firefox
- To: Mark Callow <callow_mark@hicorp.co.jp>
- Subject: Re: [Public WebGL] OpenGL drivers in Firefox
- From: Steve Baker <steve@sjbaker.org>
- Date: Tue, 28 Dec 2010 14:03:02 -0600
- Cc: Evgeny Demidov <demidov@ipm.sci-nnov.ru>, public_webgl@khronos.org
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Yes - I agree that being able to disable the validator is no longer
really necessary - even for application developers.
-- Steve.
On 12/27/2010 08:05 PM, Mark Callow wrote:
>
> Youhave a point about prefer_gl, provided that the code paths in the
> browser for using GL are the same in its Windows and Linux versions.
> But the other preference for disabling the shader validator just opens
> the door to abuse.
>
> Regards
>
> -Mark
>
>
> On 27/12/2010 22:55, Steve Baker wrote:
>> Setting the "prefer_gl" preference on a Windows machine under Firefox is
>> logically identical to testing the application under Linux or MacOS (and
>> thereby forcing it to use OpenGL). If these "popular applications" work
>> differently under different OS's then we have a problem that's much
>> bigger than whether we allow users to flip the flag or not.
>> ...
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